One day I'll start updating this blog more regularly. I keep meaning to do so, and then forget. Oh well. I'm clearly getting old.
We had a few days of peace in E-Uni before we got another War Dec. This one hasn't been nearly so exciting, unfortunately. I have figured out a couple of Drake setups I like. Probably not enough for me to spend a month on Battlecruiser V anytime soon, but enough to be satisfied that my current missile training is worth it. I've got about 2 weeks left on that plan and then I'll be able to move into my next series of plans. It'll either be a direct run to Remote Armor Repping Logistics ships, or it's going to be taking a full plunge into other racial ships (likely Gallente and/or Amarr).
Other than that, I've got a couple classes to teach coming up. I'm doing an ECM class tomorrow, and I'm doing a primer on EFT and EVEMon today. It's amazing the little things you find when fiddling with programs for a class that you forget. For example, I don't really mine seriously, but I threw in a miner fit and realized EFT will give you your yield in ore. I'm sure miners know all about that, but as I only have just started a bit of a mining path on the alt, I didn't even think about that. It makes perfect sense though, now that I think about it for a minute.
The ECM class is an update to the class I ran a couple months ago, literally something around a week or so before CCP announced all the changes to ECM and their corresponding ships. That was more than a tad bit annoying. I finally got a chance to redo the class and knock it down to an estimated 2 hour length, which is more reasonable than the 2.5 hour class I had running before. My throat starts to go after 2 hours, and I've got a pretty good capacity for talking a lot.
Like I said, the alt is working towards some light mining, and I think I'll send them on a speed missioning training path in the near future to make some extra money. I enjoy missions (much to those PVPers pain, I'm sure) enough that I don't get super bored of them right away. Mining is just what I do if I run a DVD on the other screen of my computer.
Speaking of, I have a few other things to take care of before I dive into my notes for class, so that's all for now.
Wednesday, May 20, 2009
Sunday, May 3, 2009
Skill Training Value
So I'm a solid month into my missile support skill plan. So far, so good, though now I'm coming up on those obnoxious 9 day skills. They aren't long enough to feel that painful, but just long enough to be annoying. Though I did have to make a very brief detour when I discovered a particular ship skill was lower than I thought I had it at. That oversight will be corrected in about 20 hours.
Right now I'm prioritizing my missile support skills by potential DPS they can put out vs. time invested to get that DPS boost. We all know that the sooner you can get a DPS boost, the better, but getting a 20 DPS boost for 5 days of training is inferior to getting 30 DPS boost for 6 days of training. In the former situation, you get 4 DPS per day spent of training, while in the latter you get 5 DPS per day of training. In addition, you need to consider if this affects all missiles, if it affects only guided or unguided missiles, or if it just affects a particular subset of missiles (Cruise, Torp, HAM, whatever).
This is why I look at Warhead Upgrades so poorly. It's a 2% damage bonus across all missiles, but it's a Rank 5 skill. That means per 100 damage your missiles do, you get 2 extra damage, and the level 5 takes 20-odd days, depending on your attributes. It's a completely terrible return on your time investment. Even if you're spitting out 1000 DPS, you get a 20 DPS boost for those 20 days, or 1 DPS/day of training. Is it better than nothing? Of course. In EVE, you want the biggest damage you can do. But it comes down to if you can get something more valuable for those 20 days of training. When you start talking about 20 day training times, you can almost always get a better value of putting those 20 days towards Ship Skill 5. If I was going to be doing any 20 day skills in the near future, it'd be for cross-training into another race further for some more PVP options (my PVE options are fine).
Anyway, I don't tend to get a lot of EVE time on the weekends due to my personal schedule. Hopefully I'm going to get some tonight, and we'll see if I get to go into any more war fleets before our the wars end. If not, I'll be more than happy to work on building up the wallet in ways that are more interesting than station trading on Station Alt.
Right now I'm prioritizing my missile support skills by potential DPS they can put out vs. time invested to get that DPS boost. We all know that the sooner you can get a DPS boost, the better, but getting a 20 DPS boost for 5 days of training is inferior to getting 30 DPS boost for 6 days of training. In the former situation, you get 4 DPS per day spent of training, while in the latter you get 5 DPS per day of training. In addition, you need to consider if this affects all missiles, if it affects only guided or unguided missiles, or if it just affects a particular subset of missiles (Cruise, Torp, HAM, whatever).
This is why I look at Warhead Upgrades so poorly. It's a 2% damage bonus across all missiles, but it's a Rank 5 skill. That means per 100 damage your missiles do, you get 2 extra damage, and the level 5 takes 20-odd days, depending on your attributes. It's a completely terrible return on your time investment. Even if you're spitting out 1000 DPS, you get a 20 DPS boost for those 20 days, or 1 DPS/day of training. Is it better than nothing? Of course. In EVE, you want the biggest damage you can do. But it comes down to if you can get something more valuable for those 20 days of training. When you start talking about 20 day training times, you can almost always get a better value of putting those 20 days towards Ship Skill 5. If I was going to be doing any 20 day skills in the near future, it'd be for cross-training into another race further for some more PVP options (my PVE options are fine).
Anyway, I don't tend to get a lot of EVE time on the weekends due to my personal schedule. Hopefully I'm going to get some tonight, and we'll see if I get to go into any more war fleets before our the wars end. If not, I'll be more than happy to work on building up the wallet in ways that are more interesting than station trading on Station Alt.
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